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User Story Mapping Workshop

Facilitated 5-question Jeff Patton story mapping workshop — backbone activities, prioritized tasks, walking-skeleton MVP, and 3 release slices for end-to-end incremental delivery.

90-120 minutes
By communitySource
#story-mapping#jeff-patton#workshop#mvp#release-planning#walking-skeleton

Your backlog is a flat 200-item list and your team can't tell the MVP from the polish. Flat lists kill incremental delivery — engineers complete "Activity 1" while the user can't get end-to-end value for 6 months. A story map fixes this: backbone across the top (workflow), tasks descending (priority), and a walking skeleton that ships thin slices across all activities at once.

Who it's for: PMs running discovery workshops, engineering leads aligning sprints to user value, design teams visualizing flow, founders planning MVP scope

Example

"Map our e-commerce checkout MVP" → Backbone: Browse → Cart → Review → Ship → Pay → Confirm → Email → 5 tasks each by priority → R1 Walking Skeleton (basic flow only) → R2 (search, promo codes) → R3 (recommendations, gift options)

CLAUDE.md Template

New here? 3-minute setup guide → | Already set up? Copy the template below.

Or install from your terminal:
npx ccplaybooks add user-story-mapping-workshop
# User Story Mapping Workshop

Run a Jeff Patton story mapping workshop with adaptive questions and a structured 2D map output (backbone activities horizontal, tasks vertical by priority, release slices). Move from flat backlogs to visual story maps that communicate the big picture.

Not a backlog generator — a visual communication framework organized by user workflow (horizontal) and priority (vertical).

## The 2D Structure

**Horizontal (left → right):** Activities in narrative/workflow order — the sequence you'd use explaining the system.

**Vertical (top → bottom):** Priority within each activity, most essential at top.

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README.md

What This Does

Adaptive 5-question workshop (scope → users → backbone → tasks → release slices) that produces a complete 2D story map plus 3 release slices anchored on a walking skeleton. Forces horizontal user-workflow narrative instead of vertical feature lists.

Pairs with user-story-mapping, user-story, proto-persona, and jobs-to-be-done.


Quick Start

mkdir -p ~/Documents/StoryMapWorkshop
mv ~/Downloads/CLAUDE.md ~/Documents/StoryMapWorkshop/
cd ~/Documents/StoryMapWorkshop
claude

Provide product or feature scope, target users, and any existing backlog. Claude facilitates the 5 questions, generates backbone + tasks, and proposes 3 release slices.


The Workshop Flow

Phase Question Output
1 Scope Product, feature area, journey, or redesign
2 Users Single, multiple-shared, multiple-distinct, or roles
3 Backbone 5-8 activities left-to-right in workflow order
4 Tasks 3-5 per activity, top-to-bottom by priority
5 Release Slices R1 (walking skeleton), R2 (enhanced), R3 (polish)

Tips & Best Practices

  • Backbone = user workflow, not architecture. Never "Frontend → Backend → DB."
  • Walking skeleton ships first. Top row across ALL activities — end-to-end value, simplest version.
  • 3-5 tasks per activity. More than 7 means you're over-detailing too early.
  • Display the map physically. Information radiator > Jira ticket.
  • Map collaboratively. PM solo-mapping then "presenting" defeats the purpose.

Common Pitfalls

  • Flat list in 2D clothing (no horizontal workflow)
  • Technical layers as backbone
  • "Feature-complete" waterfall release plan
  • Over-detailing edge cases before backbone is stable
  • Map locked in a tool nobody opens daily

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